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Aug 20, 2019

We go in-depth on the CPSx game study that measures collaborative problem-solving. In this episode, Saad Kahn and Dave Edwards discuss the game, "Crisis in Space," they use to gather data from players. The data comes from natural language processing, eye-tracking, and other records.

Saad introduced Dave's presentation at an ACT Power Hour lunch.

This podcast includes an audio clip from KCRG TV's news story about the CPSx study in Iowa City and Cedar Rapids schools. The clip is used with their permission. Thank you!